Hello youse.
Days after an excellent Wrestlemania, is it not a great time to review a brilliant little wrestling dice game? YES! YES! YES! Let’s take a look at LUCHADOR: MEXICAN WRESTLING DICE!
from Rock, Paper, Shotgun http://ift.tt/1I1G7jN
Hello youse.
Days after an excellent Wrestlemania, is it not a great time to review a brilliant little wrestling dice game? YES! YES! YES! Let’s take a look at LUCHADOR: MEXICAN WRESTLING DICE!
In case you needed another Minecraft spectacle to put your little dirt houses to shame, take a look at this massive attack robot by Cubehamster.
It's called Colossus, and not only is it equipped with "mini nuke cannons" and "tomahawk missile launchers," but it walks too. See it in action below.
Powered by pistons, slime blocks, and redstone, Colossus towers over villages, raining down destruction with you up at the helm. It took Cubehamster at least 50 hours to build, an effort that began last December.
Other features of the Colossus include: a reload system for its nuke cannons, a longbow missile system, a sky elevator and elevator docking bay, storage, and a start/stop engine.
Every year the Game Developers Conference hosts hundreds of fascinating talks across all aspects of game design, technology, and gaming, but most people will never see them. It’s all the way over in San Francisco and tickets cost a bomb, for starters. Thankfully, they record them all, each year set a fair chunk free for everyone to see.
This year’s GDC Vault has opened up with hundreds of free sessions, and we’ve got a few recommendations for you, covering topics from Loom to lessons learned in failure.
To date, Xbox One hasn't been much of a platform for MMORPGs, but that changes today with the release of Neverwinter.
As announced last month, the Dungeons & Dragons MMO is now available for download on Xbox One. It's a free-to-play game, meaning you can download it and check it out without having to pay a dime. It does, however, require an Xbox Live Gold subscription, although from now until Thursday, April 2, all Xbox Live members--including those with free Silver accounts--can play Neverwinter.
Neverwinter was originally released on PC back in 2013, but, being an MMO, it's been routinely updated since then. GameSpot's updated review from last year noted how it's very possible to reach the level cap without having to spend real-world money.
The Xbox One version of Neverwinter has been updated to integrate with your Xbox Live friends list and support a controller-based interface. It includes all of the base game's content, as well as that of the Tyranny of Dragons expansion.
Publisher Perfect World said last year that Neverwinter's console release was "starting with Xbox One," suggesting a PS4 version could be in the works.
If D&D isn't your thing but you're interested in playing a new MMO on current-gen consoles, The Elder Scrolls Online is coming to PS4 and Xbox One in June without a subscription fee.
The recent Super Mario 64 fan project that made the game playable in your browser has, unsurprisingly, been shut down by Nintendo.
When visiting the page where it had been located, you're now greeted by a DMCA copyright infringement complaint that Nintendo sent to the file's host, CloudFlare. As a result, the web player and downloadable version of Super Mario 64 HD are no longer available.
However--as with everything on the Internet--if you already downloaded the game (or know someone who did), there's nothing to stop you from continuing to play it.
Despite the somewhat ambitious-sounding name, Super Mario 64 HD was simply a remake of the N64 game's first level, Bob-omb Battlefield. It was built using the Unity engine and was intended as nothing more than a tech demo. Its creator, former Microsoft Games Studios engineer Erik Ross, noted at the time of its release that he had no intention to monetize the project, though that obviously wasn't enough to satisfy Nintendo's lawyers.
"All the art and animations were done by myself, with the exception of the Mario, Goomba and Power Star meshes, which are ripped (without animations) from Super Mario Galaxy," Ross wrote on his blog earlier this month. "A large portion of the sounds are from existing Mario games, while the ones I found and edited myself are from freesound.org."
Game companies don't often take kindly to their intellectual property being used without their permission, as evidenced by things like fan-made Minecraft movies and Final Fantasy VII web series being shut down.
Every day hundreds of new apps make their debut on the App Store, and hundreds more are updated or reduced in price. We have sifted through the noise and highlighted those select few that might be worth your attention.
Note: The prices and deals compiled below are accurate at the time we published this story, but all are subject to change.
Pie in the Sky: A Pizza Odyssey – ($2.99)
It's a game about delivering pizza . . . in outer space!
It's really difficult to imagine a game that takes place in an abandoned settlement in the middle of nowhere where everything is peaceful and nothing will actually try to kill you. Let's be clear, Kitty Horrorshow's Sunset Spirit Steel is definitely not the exception you're looking for. The ominous atmosphere should be enough to tell that this won't end well, and yet, the way it makes you feel safe throughout most of the gameplay is the feature that I liked the most.
Sunset Spirit Steel is a first person exploration game where the player needs to retrieve several tiny pyramids scattered around the area. The dim purple-ish light of the sun makes the place look extraordinarily hostile, but aside the menacing sound of the wind that can throw you off, no real threats can be seen. In the middle of the very limited scenery there's an imposing hill wrapped up by platforms, wooden bridges, and floating huts. Up there is where most of the pyramids can be found.
On top of what you're supposed to acquire, though, strangely shaped crystals can be located, too. As you approach them they start to rotate, and the noises they emit don't really sound so welcoming. They don't like you, that's quite obvious, and as far as I've seen, you can't interact with them in any way. That, however, doesn't mean that they're purposeless, but that's something that you'll realize much later on.
Collecting the glowing pyramids brings back memories, it seems. Delusional comments will be displayed on screen making you wonder what really happened in that place. At first you seem to be collecting these weird items in order to bring back the village on the hill to a lost era of glorious wealth. Though as you get the others, a story of terror and fear of some unspecified supernatural entities shapes up.
At this point, Sunset Spirit Steel's best part kicks in. You're left wondering whether you're being fooled by simple words or if there's really something inhumanly close to you that is about to attack. I was almost petrified.
Anyway, there's nothing you can do other than staying calm and completing the task you're assigned. Even because as a matter of fact, only that makes the true horror spirit of this experience come out.
In all honesty, I wouldn't recommend this to the faint of heart. If it's not your case, though, you can get it for Windows, Mac, and Linux with the pay-what-you-want model on itch.io (which includes also the free option).
Resident Evil Revelations 2's free update went through today, adding the much-anticipated online Raid Mode co-op and a few other tweaks as well.
It's currently available on PC, PlayStation 4, PlayStation 3, and Xbox 360. Xbox One should receive the update "shortly," according to Capcom.
Before now, players were only able to play local co-op in Resident Evil Revelations 2's action-focused Raid Mode, via split-screen.
Those man-murdering Assassins will be larking about in 2.5 dimensions soon, or 3.5 if you count time, as Ubisoft have announced a whole subseries of side-on spin-offs set across different eras.
We already knew about Assassin’s Creed Chronicles: China [official site] as Ubi offered it as part of the ill-fated Season Pass for Assassin’s Creed Unity. Now they’ve also announced India and Russia games, as well as an April 22nd release date for China, which will come first.
Sunset Overdrive scored a 9 out of 10 when we reviewed and it recently snagged the number two spot on our list of the best Xbox One games. Right now Amazon is selling copies for $40. The cheapest I've ever seen it go for was $35 back on Black Friday, so this is a good opportunity to grab it.
Nintendo's legal department is taking down a free fan project based on the first level of Super Mario 64.
According to Eurogamer, the game's creator, Erik Ross, said he used assets taken from official Mario games. He said, "All the art and animations were done by myself, with the exception of the Mario, Goomba, and Power Star meshes, which are ripped (without animations) from Super Mario Galaxy."
The takedown notice cites a copyright breach for "Nintendo's Super Mario 64 video game (U.S. Copyright Reg. No. PA0000788138), including but not limited to the audiovisual work, computer program, music, and fictional character depictions."
I managed to get hopelessly lost on my way to last week’s Dirty Bomb [Steam page] event, squirrelled away in the trendy thicket of London’s Old Truman Brewery. Annoying? Yes. Fitting? Absolutely. Splash Damage has a multitude of demons to slay with its latest spin on Wolfenstein: Enemy Territory – the ever-controversial choice of a free-to-play model, the spectre of Brink, its previous stab at a new IP – but the most fearsome of these demons is surely London itself. London, a city that’s actually a bunch of medieval villages mashed into each other, where roads designed for horses struggle to find room for buses and Range Rovers. London, a metropolis blown half to bits during World War 2, then mutated into absurd, glittering shapes by overseas investors. London, where heading a mile downriver feels like setting foot on a different planet.
You couldn’t ask for a less elegant setting for a multiplayer FPS in the Team Fortress vein, where a single sightline askew can be the difference between enjoyment and fury, but the studio has done a bang-up job. In fact, one of this formidable, comfortable shooter’s greatest strengths is how it chisels readable warrens of coverspots, overlooks and chokepoints out of the capital’s beguiling weirdness. London is everywhere in Dirty Bomb, from its red letterboxes to the graceful arches of Waterloo Station, but unlike the reality, it’s seldom inconvenient. It never gets in your way.
We only hear whispers from deep in the belly of AAA development, reports from PR trips where everyone’s on their best behaviour and whispers in alleys from shadowy strangers wearing trenchcoats. What’s it really like? What happens when a game in a multimillion dollar series is shaping up rubbish? Everyone wants to murder their workmates by the end, right?
The Writer Will Do Something [official page] is a funny and grim free Twine game looking into a key development meeting for ShatterGate: Future Perfect, the third game in a fictional series at a fictional studio, written by someone who’s worked inside AAA.
If you load up Google Maps right now and click the button in the bottom left corner, you can play a game of Pac-Man around your local streets.
As long as you have enough roads for it to make a decent game out of, it will work.
This isn't the first time Pac-Man has come to a Google service. In 2010, Pac-Man featured in a playable Google Doodle.
If you're looking for a proper Pac-Man game, you won't find much better than Pac-Man Championship Edition DX, according to IGN's review.
Apple is now accepting rival companies' smartphones for credit toward a new iPhone.
The Apple website gives customers in the U.S., U.K., France and Italy the option to exchange Samsung, Sony, Blackberry and HTC devices –– among others –– for a gift card in the expanded trade-in program. However, IGN reached out to several Apple retail locations in the U.S., and none of them could confirm that the change had been applied in stores yet.
"We didn't receive a release or anything," one Apple employee in New York said. "But non-Apple devices are definitely eligible online."
Some of the devices listed online include the Samsung Galaxy Note 4, Sony Xperia Z3 and BlackBerry Z30. By trading in a Galaxy Note 4 (in good working condition) customers get a gift card worth about $290 USD (€270) toward the purchase of an Apple device.
You'll be able to try downloadable Mortal Kombat characters in special Towers without purchasing them, according to series director Ed Boon.
Boon told AngryJoe that one of the special Tower types would give players a chance to sample DLC characters, as long as they log in and try the fighter during the event's duration. As an example, he cited Jason Vorhees, who was recently announced as a playable character.
"Every day when you come on, there's going to be three Towers in the Living Towers section. One changes every hour, one changes every day, and one is called a Premiere Tower, which is like an event tower. So for instance, if Jason comes along, we're going to have a Jason Tower, where you play as Jason and fight up in it--and you can even use that tower if you didn't even purchase Jason. So it's really cool, it gives players a taste of what the character is like to play."
A special Rayquaza stage is available in Nintendo's free-to-play puzzle game, Pokemon Shuffle, from today through April 20.
As stated on the Pokémon Shuffle website, this is the only way you'll be able to catch the legendary Pokémon, as it can't be caught through regular gameplay.
For those who are able to catch Rayquaza, it will come equipped with Dragon Talon. This skill will allow Rayquaza's attacks to occasionally deal 1.5 times the regular damage when you clear it from the puzzle area.
Each week Marsh Davies scuttles nervously over the creaking, makeshift architecture of Early Access and comes back with any stories he can find and/or plunges to his doom amid a shower of twisting metal. This week, he dons his hardhat and unfolds the blueprint for 3d Bridges, a physics-based construction puzzler in which you construct – yes! – bridges and then run a truck over them to test both their mettle and their metal. It also turns out to be standalone level pack otherwise included in the more sandboxy 3D Bridge Engineer toolkit – which is also on Early Access. They are not entirely as terrible as they might first look. Not entirely.
With so many new games and movies coming out, it can be hard to keep up. Lucky for you, IGN is here to help with a weekly round-up of the biggest releases each and every week. Check out the latest releases for this week, and be sure to come back next Monday for a new update.
Note: The prices and deals compiled below are accurate at the time we published this story, but all are subject to change.
There's a big advantage to a post-apocalyptic setting for a video game. You get to basically take the world as we know it and turn it on its ear. All those nice, enjoyable parts of everyday life can be corrupted and turned foul just by the application of a simple end-times formula. It's probably why apocalypse scenarios are so popular in culture. Look out your window... now imagine everything there is on fire. Pretty simple, right? We construct from our minds a vision of the future built on the ruins of what we see around us.
We've taken a look at four unique types of video game apocalypses, to try and figure out what makes them tick, and why we like these particular bleak future visions so much:
Unfortunately, Sony has declined to provide pre-release review copies of MLB: The Show 15 for PlayStation 4, PlayStation 3, or PlayStation Vita. A Sony representative says this decision is due to this year's flagship Universal Rewards feature, which will require active servers to function. Review copies will arrive tonight at 12:01AM Pacific time, which also happens to be the public release date.
In light of that late arrival, and the upcoming Easter weekend (during which even we typically put down our controllers to spend some time with our families), our final review likely won't be ready to post until the middle of next week. Our apologies, and thank you for your patience!
Every day hundreds of new apps make their debut on the App Store, and hundreds more are updated or reduced in price. We have sifted through the noise and highlighted those select few that might be worth your attention.
Note: The prices and deals compiled below are accurate at the time we published this story, but all are subject to change.
Oddworld: Stranger's Wrath – ($2.99, Down from $4.99)
The Oddworld series' Wild West adventure is the cheapest its ever been in the App Store today.
I admire how much Dead or Alive embraces its silliness. The fighting game series might be known for its terrifying unreal simulation of breasts, but that’s unfair to the many other oddities in Dead or Alive 5 Last Round [official site]: geishas fighting roughnecks, huge amounts of zany clothing and costumes, tiger maulings, a colossal Buddha statue coming alive to deck pugilists, and so on.
DoA5LR came out on PC today, though bafflingly it’s launching without online multiplayer. That’s due to be patched in after about 3 months. That’s a bit too silly, even for me.
Star Wars Rebels is getting its own Zen Pinball 2 and Star Wars Pinball table on PlayStation 3, PlayStation 4, and PS Vita the weekend of April 28th.
Based on the Disney XD animated series, Star Wars Pinball: Star Wars Rebels will include seven missions set during a time period in the Star Wars canon unexplored in the films, according to Zen Studios.
Missions will feature animated TIE fighters, starships like the Ghost, and more.
You'll be able to buy the Star Wars Rebels pinball table as DLC for Zen Pinball 2 or as part of the standalone Star Wars Pinball on April 28th in the US and April 29th in Europe.
Excepting further delays, Grand Theft Auto V [official site] is due to finally arrive on PC on April 18th. In anticipation, Nathan Ditum sent us this piece about how the series’ increased fidelity has created problems, and why that same “miraculous detail” is why his love for it endures.
Recently I was reminded by Helen Lewis of the New Statesmen of the current predominance of a certain kind of opinion writing, which can be summarised as “As a blank, I feel x about y.” This formulation can be limiting, to the writer as well as the pursuit of the ideas at hand, but probably also reflects something laudable about at least trying to diversify from a monolithic consensus. As a white middle-class male approaching middle age I am of course precisely the pale demographic flob from which this archetypal pitch is trying to escape, so it is with a sense of irony which apparently no longer exists in GTA itself that I present this: a list of reasons why, as a representative of the default morass of accumulated privileged perspective, I feel culturally and morally compromised by some of the bad bits in GTA V.
Bioware has revealed that Dragon Age: Inquisition - Jaws of Hakkon will soon be making its way to other platforms.
According to the game's official Twitter account, the DLC will be coming to Playstation 4, PlayStation 3, and Xbox 360 sometime in May.
Jaws of Hakkon was released as a timed-exclusive for Xbox One and PC last week. Due to the exclusivity contract, Bioware was previously unable to comment on when it would be coming to platforms.
As of now, no specific release date has been revealed. Until then, be sure to check out our Jaws of Hakkon review.
The Electronics Sports League has announced the formation of a Mortal Kombat X pro league. Sign ups for preseason qualifying cups begin April 19, a mere 5 days after the game releases.
Regular season play for the Mortal Kombat X pro league begins May 3, with $1000 USD weekly prizes given out. Each of the three regions, North America, Europe, and the Commonwealth of Independent States that make up much of the Eurasian continent, will have 8 cups up for grabs.
Global finals will take place in Burbank, CA, with a prize pool of "at least $50,000." Competitors in the North American and European regions will be fighting on the Xbox One version of Mortal Kombat X while the CIS region will be Kombatting on PC. Dates for the finals, along with the full prize pool amount, have yet to be determined.
It seemed initially like the Source Filmmaker community might be content to make only short and silly videos, but there’s now a growing selection of long and silly videos starring Team Fortress 2 [official site] characters. The one that’s making the rounds today is The Winglet’s Live and Let Spy, a 20-minute epic that starts out with sneaking but escalates until chaos erupts. Watch it below.
Later today, IGN will air a two-hour live stream of Tom Clancy's Rainbow Six Siege, hosted by the game's Ubisoft Montreal development team. Join us at 11am PT/2pm ET/7pm GMT/5am AEST (on Tuesday) as the team shows off the closed alpha content, including 10 of the 20 unique Operator classes, the 'House' map we saw at E3, and the all-new 'Plane' map.
In the meantime, check out what we thought of our hands-on time with the Rainbow Six Siege closed alpha:
Much to my chagrin, Rainbow Six Siege went completely dark following its jaw-dropping, IGN Best of Show-winning E3 2014 reveal. So to say I was excited to see it again after a nine-month wait is an understatement. And after getting to spend several hours with the upcoming closed alpha build on PC, my enthusiasm for the tense, tactical, trash-everything first-person shooter has not diminished. But I have a few concerns as well.
3 THINGS WE LOVE
Something new for Rainbow Six Siege is the Operator class system. Each player chooses a role with a (mostly) fixed loadout and a special ability. Siege will ship with 20 of them, but the closed alpha only includes 10. Though I only got a round or two with each one in an effort to sample them all, my early favorite is Sledge, a shotgun-wielding, sledgehammer-toting SAS badass who can bust through destructible doors, walls, and windows like the Kool-Aid Man. What I like about the Operator system is how it limits the number of breach charges and grenades in each match, making them valuable power weapons. Further adding to the randomness and chess-like element of every match, each Operator has an analog on the other team whose ability directly counters yours.
The Vive overwhelmed me when I first tried it at GDC, but after playing through Valve’s hand-picked demos for a general sense of the VR headset, I went back for a second time to play more of Job Simulator [official site]. Of the game-like experiences I’ve had with the device, it was the best – better even than Valve’s own Portal 2 vignette.
Ever had that feeling of being lost regardless of the many available clues to find your way back? It can happen if you're not accustomed to whatever place you found yourself in. Kai Clavier managed to recreate that exact sensation through the randomized corridors of his Hotel Paradise, a first person exploration game where, evidently, no playthough is the same.
WASD to move, mouse to look around, and right click to interact, that's pretty standard. Instead, what really seems to make no sense at all is the layout of the building. Hotel Paradise has just one floor, and even if you try to turn always in the same direction trying to walk in a circle, you won't ever end up where you spawned if not by accident or luck (call it as you wish). Still, the music is very pleasant, and walking a bit around can't really hurt given how classy everything feels.
The problem is that you're not supposed to wander aimlessly. Every time you 'check in', as the main menu funnily says, you're assigned a key numbered from 1 to 999, and the goal, is to find your room without knowing exactly how to reach it. Whenever a corridor merges into another a tag tells you which chunk of rooms you can find going left and right. However, even if I tried my hardest at finding some sort of logical connection between the series of numbers you see, I soon gave up. Sometimes finding the right door can take several minutes, whereas during my last attempt I spawned right in front of the room I needed, if that matters.
Once you find it, though, you'll be greeted by a very unexpected scenario upon entering. Even the inside of the room is randomized and unique, and the surreal feeling created by the bright neon colors through which just a computer in the distance stands out, is already enough of a reward for the time spent if you ask me. By interacting with said PC, then, you can discover Hotel Paradise's secrets, but just one per session. They're little gameplay features that enrich the following tries, and even though one can easily play without knowing any of them, the desire to make the best out of the experience kept me playing over and over again.
The game is available for Windows and Mac on itch.io.