lundi 1 septembre 2014

A Faster, Simpler RTS: Interloper

My alternative title of 'Sperm War' was rejected


Anything can catch my eye while browsing for new games. A gorgeous art style, my preferred theme of sci-fi, genres rarer in indie circles, the list of things that take my fancy is as numerous as it is seemingly random. Sometimes a game will hit all of these, like Interloper. It’s a strategy game that wants to last no more than five minutes per match. It uses very literal interpretations of territory control, with units blocking off passages until they’re destroyed, and supply lines, covering viable routes in your colour. Controlling the action looks simple, but the speed combined with the number of variables and map layout mean I suspect it’s difficult to master. To cap it off, it’s beautifully drawn from a top-down perspective with some lovely-looking alien tribes. See it in motion below.


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from Rock, Paper, Shotgun http://ift.tt/W0voQQ

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