Shortly after Star Wars: Battlefront's E3 reveal, DICE's Patrick Bach told IGN it wouldn't be a Battlefield game. At Star Wars Celebration this week, we asked the studio why, exactly, this isn't just a re-skin of the iconic multiplayer series.
"It’s not a Battlefield in a number of ways," Producer Craig Mcleod told IGN. "We’ve built this game from the ground up."
First up, Battlefront supports 40 players. "64 players is Battlefield," Mcleod said. "That’s what worked for them. When developing the best gameplay experience, we tried all sorts of numbers, but we found that 40 players delivers the best experience for the universe. We didn’t want to use an arbitrary number that would lessen the experience. We have a range of modes that affect the experience, all the way down to eight players for a more intimate experience."
from IGN Video Games http://ift.tt/1aDyf9z
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