God game Crest sounds like a Peter Molyneux idea, and I say that with the greatest of affection. It’s the sort of thing he might idly muse about in an interview, not realising people might then expect that to appear in a game. Crest is a civilization-building strategy where players have no direct control over their followers, instead laying down commandments to influence their behaviour.
Developers Eat Create Sleep are trying to ride that old bucking crowdfunding bronco, and have released a prototype so you can give it a bash. Come have a look.
from Rock, Paper, Shotgun http://ift.tt/1oHckm0
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