dimanche 24 août 2014

The Sunday Papers


Sundays are for remaining steadfast, even as all common sense suggests otherwise.



  • Writing for the New York Times, Chris Suellentrop salutes the underappreciated women videogame pioneers, and discusses the need for exhibitions which celebrate their work.



  • The first commercially released game designed by a woman is believed to be Ms. Shaw’s 3-D Tic-Tac-Toe for the Atari 2600 in 1980. That year, Dona Bailey programmed the colorful arcade shooter Centipede for Atari. Ms. Shaw designed River Raid, a game I spent countless hours with as a boy, for Activision in 1983. Roberta Williams wrote, among other pioneering computer games, King’s Quest in 1984.



    … [visit site to read more]







    from Rock, Paper, Shotgun http://ift.tt/YQuPuU


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