Sundays are for remaining steadfast, even as all common sense suggests otherwise.
- Writing for the New York Times, Chris Suellentrop salutes the underappreciated women videogame pioneers, and discusses the need for exhibitions which celebrate their work.
The first commercially released game designed by a woman is believed to be Ms. Shaw’s 3-D Tic-Tac-Toe for the Atari 2600 in 1980. That year, Dona Bailey programmed the colorful arcade shooter Centipede for Atari. Ms. Shaw designed River Raid, a game I spent countless hours with as a boy, for Activision in 1983. Roberta Williams wrote, among other pioneering computer games, King’s Quest in 1984.
from Rock, Paper, Shotgun http://ift.tt/YQuPuU
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