It used to be standard procedure to celebrate the milestones of development for games you were looking forward to: announcement, going gold, getting released. Now I find myself celebrating the indefinite delay of those milestones. KeeperRL is an “open-source dungeon simulator inspired by Dungeon Keeper and Dwarf Fortress” which has been in-development for some time and was due to be finished before the end of the year.
But after the game improved this past year and was Greenlit last month, its developer has announced instead that he’s going to continue working on it for at least another year – and probably much longer.
from Rock, Paper, Shotgun http://ift.tt/1GfjtSx
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