mercredi 15 avril 2015

Wot I Think: Don’t Shoot Yourself

I call this move


At their best Don’t Shoot Yourself’s early levels are a bullet hell of your own devising – a sometimes-chaotic mass of projectiles you must navigate for just long enough to earn your escape. At their worst they’re a crawl round the edges of a polygon as a ticker counts back to zero.


When you understand how Don’t Shoot Yourself [official site] works it’s easy to understand why this is the case.


… [visit site to read more]







from Rock, Paper, Shotgun http://ift.tt/1Id9PPM

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